AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games on iOS in Egypt - Q4 2022
The top 5 hybridcasual games on iOS in Egypt during Q4 2022 showed varied performance in terms of downloads, revenue, and active users. Detailed insights reveal trends and patterns in their quarterly metrics.
The final quarter of 2022 witnessed notable performances from the top 5 hybridcasual games on the iOS platform in Egypt. Here's a closer look at their weekly trends in downloads, revenue, and active users.
Sniper 3D: Gun Shooting Games exhibited a fluctuating yet generally upward trend in weekly revenue, peaking at around $406 in early November. Downloads spiked mid-October with 5.7K, but saw a decline towards December, stabilizing at about 2.5K. Active users followed a similar pattern, rising to 13.6K by the end of October and then decreasing to approximately 10.9K by the end of the year.
Magic Tiles 3: Piano Game had relatively stable weekly revenue throughout the quarter, hovering around $40 to $82. Downloads were consistent, ranging between 3K to 4K weekly. Active users showed a slight decline, starting at 20.2K in late September and ending the year at about 15.8K.
Soccer Superstar saw a significant increase in weekly revenue towards the end of the quarter, reaching up to $87 in mid-December. Downloads also surged, peaking at over 5K in the same period. Active users reflected this growth, rising from 27.8K in late September to a high of 77.5K by mid-December, before settling at around 72.8K.
Tile Master - Classic Match experienced a varied performance with weekly revenue peaking at $20 in early December. Downloads increased significantly from just 29 in late September to over 6.2K by the end of November, before declining to about 2.6K in late December. Active users showed a steady growth, starting at 5.3K in late September and peaking at around 26.3K in early December.
Brain Who? Tricky Riddle Tests showed consistent weekly revenue, peaking at $44 in mid-December. Downloads saw a notable increase mid-October, reaching up to 4.6K in early November, but then declined to about 1.5K by the end of December. Active users followed a similar trend, peaking at 10.1K in early November and then dropping to approximately 5.7K by the end of the year.
The data for these top-performing hybridcasual games comes from Sensor Tower, offering more detailed insights for those interested in the mobile gaming market.